Regulations for The Master of Creative Enterprise - MCE

Official rules and regulations for the Master of Creative Enterprise. These regulations are for the 2025 intake to this qualification.

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Qualification Regulations

Part I

These regulations are to be read in conjunction with all other Statutes and Regulations of the University including General Regulations for Postgraduate Degrees, Postgraduate Diplomas, and Postgraduate Certificates.

Part II

Admission

1. Admission to the Degree of Master of Creative Enterprise requires that the candidate will:

(a) meet the University admission requirements as specified; and

(b) have been awarded or qualified for a relevant bachelor’s degree, with a grade average of at least a B in the highest level courses, or equivalent.

(c) have been awarded or qualified for the Bachelor of Design with (Honours) or the Bachelor of Fine Arts (Honours), with a grade average of at least a B in the Part Four courses, or equivalent qualification(s) and grade average; or

(d) have been awarded or qualified for a relevant Postgraduate Diploma, with a grade average of at least a B, or equivalent;

(e) have been granted admission under the Admission with Equivalent Status regulations and demonstrate practical, professional and scholarly experience at an appropriate level.

2. In all cases candidates must be selected into the programme on the basis of an interview and, for candidates seeking entry under Regulations 1(c) or (d), submission of a satisfactory project proposal.

Qualification requirements

3. Candidates for the Degree of Master of Creative Enterprise shall follow a parts-based course of study, which shall consist of courses totalling at least 180 credits, comprising:

(a) Part One and Part Two as specified in the Schedule for the Qualification;

(b) attending contact courses, block courses, field trips, studios, workshops, tutorials, and laboratories as required.

4. Notwithstanding Regulation 3, the programme of study for a candidate admitted under Regulation 1 (c) or (d), shall consist of 120 credits from courses listed in the Master of Creative Enterprise schedule, including 293.703, 293.731, and completion of all of Part Two as specified.

Specialisations

5. The Degree of Master of Creative Enterprise is awarded without a specialisation.

Student progression

6. For progression to Part Two, candidates must have achieved at least a B grade average in the first 60 credits completed in Part One (293.701, 293.702, 293.730) and presented a satisfactory project proposal.

7. In cases of sufficient merit, the Degree of Master of Creative Enterprise may be awarded with distinction or merit on the basis of the grade average achieved across 293.703, 293.731 and the Part Two project, in accordance with the provisions of the General Regulations for Postgraduate Degrees, Postgraduate Diplomas, and Postgraduate Certificates.

Completion requirements

8. The timeframes for completion as outlined in the General Regulations for Postgraduate Degrees, Postgraduate Diplomas, and Postgraduate Certificates will apply.

9. Candidates may be graduated when they meet the Admission, Qualification and Academic requirements within the prescribed timeframes. Candidates who do not meet the requirements for graduation may, subject to the approval of Academic Board, be awarded the Postgraduate Certificate in Creative Arts, should they meet the relevant Qualification requirements.

Unsatisfactory academic progress

10. The general Unsatisfactory Academic Progress regulations will apply.

Schedule for the Master of Creative Enterprise

Course planning key

Prerequisites
Courses that need to be completed before moving onto a course at the next level. For example, a lot of 200-level courses have 100-level prerequisite courses.
Corequisites
Courses that must be completed at the same time as another course are known as corequisite courses.
Restrictions
Some courses are restricted against each other because their content is similar. This means you can only choose one of the offered courses to study and credit to your qualification.
Key terms for course planning
Courses
Each qualification has its own specific set of courses. Some universities call these papers. You enrol in courses after you get accepted into Massey.
Course code
Each course is numbered using 6 digits. The fourth number shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).
Credits
Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.
Specialisations
Some qualifications let you choose what subject you'd like to specialise in. Your major or endorsement is what you will take the majority of your courses in.

Part One (Choose 90 credits from)

Choose 90 credits from
Course code: 293701 Prototype and Synopsis 30 credits

Students prepare an early prototype and synopsis or equivalent concept that is relevant to their creative endeavour. This culminates in the preparation of a proposal for the Major Project.

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Course code: 293702 Commercial Viability 15 credits

An exploration of approaches to commercialisation that are intrinsic to professional practice in creative disciplines, in this course, students learn how to create an effective value proposition as part of their creative strategy. Students learn research methodologies, including market and competition analysis, to test market viability via theoretical tools relating to new ideas and innovation.

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Course code: 293703 Contextualising Creative Enterprise Practice Part 2 15 credits

A further development of strategies and skills specific to creative enterprise, resulting in actionable insights that contribute to taking creative projects as close as possible to market. Students will be expected to demonstrate a plan, and execute appropriate stages, for the commercialisation of their Major Project.

Prerequisites: 293731

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Course code: 293730 Critical Frameworks for Creative Practice 15 credits

An exploration of a broad range of cross-disciplinary approaches and critical frameworks that students can apply to critique and analyse their own creative practice. Students will learn to frame their creative practice as part of an ideological/artistic movement and develop reflexive and analytical skills through engagement with texts and case studies.

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Course code: 293731 Contextualising Creative Enterprise Practice Part 1 15 credits

An exploration of advanced critical and enterprise frameworks, and ways they may be applied to creative practice. Students work towards a proposal of a plan to take their Major Project to market, along with a text through which their Major Project is critically framed.

Prerequisites: 293730, 293702

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Part Two (Choose 90 credits from)

Choose 90 credits from
Course code: 293810 MCE Thesis Project 90 credits

In this course students produce a creative work through practical, critical and technical enquiry.

Prerequisites: 293701

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Course code: 293811 MCE Thesis Project Part 1 45 credits

In this course students produce a creative work through practical, critical and technical enquiry.

Prerequisites: 293701

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Course code: 293812 MCE Thesis Project Part 2 45 credits

In this course students produce a creative work through practical, critical and technical enquiry.

Corequisites: 293811

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