Mr Shaun Garea staff profile picture

Contact details +6469517974

Shaun Garea MSc

Lecturer in Psychology

School of Psychology

Professional

Qualifications

  • Master of Science - Massey University (2019)

Research Expertise

Research Interests

Media Psychology

Cyberpsychology

Learning by playing

Video games

Loot Boxes

Table-top role playing games

Gambling

Cooperation

Aggression 

Quantitative Research

Area of Expertise

Field of research codes
Cognitive Sciences (170200): Psychology And Cognitive Sciences (170000)

Keywords

Lab Director/Manager at the Gaming Research and Investigation Laboratory (GRAIL)

Research Outputs

Journal

Garea, SS., Sauer, JD., Hall, LC., Williams, MN., & Drummond, A. (2023). The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers. Journal of Behavioral Addictions. 12(3), 733-743
[Journal article]Authored by: Garea, S., Williams, M.
Garea, SS., Drummond, A., Sauer, JD., Hall, LC., & Williams, MN. (2021). Meta-analysis of the relationship between problem gambling, excessive gaming and loot box spending. International Gambling Studies. 21(3), 460-479
[Journal article]Authored by: Garea, S., Williams, M.

Book

Drummond, A., Sauer, JD., & Garea, SS. (2018). The infamous relationship between violent video game use and aggression: Uncharted moderators and small effects make it a far cry from certain. In Video Game Influences on Aggression, Cognition, and Attention. (pp. 23 - 40).
[Chapter]Authored by: Garea, S.

Thesis

Garea, S. (2019). Playing and working together : Can video games increase real world cooperation?. (Master's Thesis, The Faculty of the department of Psychology, Massey University)
[Masters Thesis]Authored by: Garea, S.

Conference

Garea, S. (2024, July). Meta-Analytic Relationship Between Problem Gambling, Excessive Gaming, and Loot Box Spending. Presented at International Gambling Conference (IGC). Auckland University of Technology (Auckland. Aotearoa/NZ).
[Conference Oral Presentation]Authored by: Garea, S.
Garea, S. (2024, July). Loot Boxes in Videogames: Disproportionate Spending Associated with Problem Gambling and Obsessive-Compulsive Symptomatology. Presented at International Gambling Conference (IGC). Auckland University of Technology (Auckland, Aotearoa/NZ).
[Conference Oral Presentation]Authored by: Garea, S.
Garea, S. (2024, July). More Tools for the Garden Shed: Tabletop-Roleplaying Games, Psychology, and Learning. Presented at Play by Play: A Different Type of Games Conference. Te Papa Museum (Soundings Theatre), Wellington - Aotearoa/NZ.
[Conference Oral Presentation]Authored by: Garea, S.
Garea, S. (2021, July). Relationships between Problem Gambling, Excessive Gaming and Loot Box Purchasing. Presented at SARMAC. Virtual.
[Conference Oral Presentation]Authored by: Garea, S.

Other

Garea, S. (2023, September). Role Playing Games and Psychology. In Waikato Role Playing Guild/Convention Attendees. Presented at Distinction Conference Center, Hamilton, NZ. : Convergence (Convention).
[Oral Presentation]Authored by: Garea, S.

Media and Links

Media

  • 30 Jul 2023 - Newspaper
    Stuff - Gaming lab to open at Massey University
    Feature on the opening of the GRAIL gaming lab.
  • 28 Sep 2023 - Radio, Online
    Podcast Episode: Tabletop Games and Psychology
    Podcast episode of 'Inquiry with Martin' (long-form interview)
  • 13 Jul 2024 - Radio, Online
    RNZ: The Detail (Podcast) - 'Fifty Years of D&D'
  • 03 Aug 2023 - Radio, Online
    RNZ - "Gaming lab" opens at Massey University
    Interview with Jesse Mulligan
  • 02 Aug 2023 - Radio
    MPR - Interview (GRAIL lab and mental health)
    Morning show interview about gaming and mental health
  • 02 Aug 2023 - Radio, Online
    RNZ - Mental health benefits of board games
    Audio Interview and text-article covering gaming and mental health

Other Links